Emergence

VR Crowd Performance

2019

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“Emergence is an open-world environment, expressing the primal desire to maintain your individual identity whilst being part of a crowd.”

Developed for Universal Everything as a continuation of our exploration of crowd behaviour and performance. Simulated and rendered in realtime using compute shaders and instanced meshes in Unity 2018.

“As you immerse yourself in a crowd of thousands, shafts of light beckon you closer. As you touch the light, the environment – its atmosphere, its gravity and the choreography of the crowd – transform in powerful ways, continually challenging your perception.”

Emergence formed part of Universal Everything’s solo show Fluid Bodies at Borusan Contemporary, Istanbul, in 2018-2019. The VR version, presented in collaboration with WITHIN, was premiere at the 2019 Sundance Film Festival as part of New Frontier, a curated collection of cutting-edge independent and experimental media works by artists and creators working across new mediums.

Credits
Concept by UE
Development by Chris Mullany
Read more at universaleverything.com.

Press Coverage
Flaunt
Wallpaper
Cool Hunting
Colossal

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