'The perfect mix of coder, director, designer and northerner'
I’m a Creative technologist, Interactive Director and Technical Director with over 20 years of experience.
I’ve worked with some of the leading digital studios in the UK including Universal Everything, Marshmallow Laser Feast, Hellicar&Lewis and AllofUs.
I specialise in interactive, realtime software with an emphasis on procedural and generative graphics. I currently work mainly with game engines like Unity and Unreal, alongside a smattering of generative AI. In the past I’ve worked with web technologies, Adobe/Macromedia Flash & Director and creative coding toolkits like OpenFrameworks.
I’m based in Manchester, UK.
Expertise
- Realtime Graphics Programming
- Game Engines
- Procedural/Generative Graphics
- XR
- Depth Cameras
- Tooling and Workflow
- Project & Team Leadership
- Generative AI
- Computer Vision
- Prototyping
- Concept Development