Sketching With Particles

Sketching With Particles

Various sketches captured from a simple particle system. Nearest neighbour and flocking algorithms lead to different patterns as particles are drawn towards or away from each other and towards the mouse. Tweaking different drawing parameters in realtime leads to different visual outputs. Just a bit of fun really. Built using openFrameworks, runs nice and smoothly in realtime at 60fps.

Sketching With Particles
Sketching With Particles
Sketching With Particles
Sketching With Particles